This rosy outlook is dampened somewhat by the presence of extremely noticeable specular aliasing in certain scenes, which creates shimmering and flicking on bright edges. This works brilliantly and feels impossible to fake out, making the game vastly sharper than Resident Evil 7 is on the original PSVR. This is mostly masked by the game's eye-tracked foveated rendering essentially the game renders at much higher resolution wherever you're looking, cutting resolution elsewhere to compensate. ![]() Watch on YouTube Here's the full video review, demonstrating the difference between the 2D and VR versions of RE Village.Ĭompared side-by-side to the 2D game, there's a hit to resolution - likely as a consequence of the wider field of view demanded by the VR presentation. However, your head movement tracked at 120Hz with asynchronous time warp, so the experience still feels reasonably fluid. Ray tracing isn't present here, understandably, and the game seems to run at 60fps rather than the 90fps or 120fps achieved by less visually-demanding PSVR2 titles. Once gameplay begins proper, it's clear that Village looks a little different than it does on a 2D screen. This is cool, but these sequences' pre-defined camera movement and animation could trigger motion sickness in some users, but the good news is that a more settling alternative is available, as you can opt to view the cutscenes within a floating screen if you prefer. The game's intro plays in a floating virtual screen but the game transitions to a full stereoscopic 3D thereafter - including cutscenes. This is a straightforward way to handle VR but this does mean that the VR mode features its own saves and lacks trophy support. ![]() VR support in RE Village is accessed via a downloadable patch and once installed you're prompted to choose between 2D and VR when booting the game. ![]() So how do the visuals hold up in VR and what sacrifices were necessary to get there - and how do the new Sense controls influence the experience? Now we have PSVR2 support for Resident Evil Village and this time Capcom has embraced the new Sense controllers, fundamentally altering the core gameplay. Resident Evil 7 is one of the best titles for the original PSVR with the extra immersion provided by the headset elevating the experience to a new level - despite using the same DualShock 4 controls as the standard game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |